

There's gigantic spikes in difficulty that, knowing the monetization options, feel completely disingenuous.Holy shit this feels like intentionally awful game design. Your progress slows down dramatically as you approach 60 and even has mandatory grind levels, stopping your story progress entirely for 2-3 levels at a clip.*You need to pay money to do activities or spend months/* years grinding for shit you could get by spending $10.

Even more irritating, I'm bothered by how closely the itemization system is tied to monetization. I haven't even gotten to the point yet where the rewards really slow down (level 30) but I'm bothered by the idea of how much and how often the game brings you to a dialog asking you to pay some amount of money. In an other timeline, perhaps Diablo Immortal was a late-stage expansion to Diablo 3 and perhaps even redeemed the company in the eyes of its (past) fans. There seems to be a ton of end-game activities, it's mildly MMO (which seems executed well), the combat is a huge leap over Diablo 3 (though the controls are a bit awkward on a PC with a mouse), the story is nowhere near as campy as Diablo 3, and the skill system is much more in-depth than past Diablo games (which is hilarious given its primary platform). In fact, if the gameplay (minus the microtransactions) is any indication of how Diablo 4 might turn out, I'm happy. I really do think DI is a great game that could have won both D2 and D3 fans over if it was a traditional console or PC game, and even drummed up support for Diablo 4. It was an instant delete after one round. I'm even including the mobile game I tried a week ago that, for every 30 seconds of gameplay, forced me to watch about 2 minutes of ads.

I could list all the pluses but it really comes down the minuses. TL DR 2: I have a lot good to say about Diablo Immortal as well but it's only worth talking about, I think, to lament how good this game could have been. The more I play this game the harder it becomes to express my distaste in words. TL DR 1: They built the next Diablo game, a good game with solid mechanics and (so far) a good story, and then turned it into one of the most aggressively-monetized pieces of shit I've ever seen whose purchasing tactics are downright insulting. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
